Phase 3: What’s a museum of the future?

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In this phase you will

  • Work with others to curate an exhibition of artworks to communicate ideas, opinions, and information
  • Investigate historical, geographic, political, economic, environmental, and societal factors and relationships
  • Engage with and make predictions about futures and understand these as probable, plausible, possible, or preposterous

You will need

Key Vocabulary

Curator

Elements of art

Interpretive materials

Museum

The Anthropocene Age

Socio-environmental

Potential futures

  • Probable
  • Plausible
  • Possible
  • Preposterous

Futurist

Activities

Acknowledging Country

  • Reflect on what is happening on Country at the moment. What season/s are you experiencing? What have you noticed about Country since spending time outside in Phase 2? Reflections could be shared with the class, or journalled individually.

Examples

Acknowledging Country

Find a seasonal calendar for the Country you are on. This issue of the Victorian Aboriginal Education Association Incorporated (VAEAI) magazine, Koorie Perspectives in the Curriculum, contains information about the Koorie seasons and astral calendars, as well as activities you can do with your class. The Bureau of Meteorology includes Indigenous Weather Knowledge and calendars for some Countries.

Warming-up

  • Check out the warm-ups for suitable activities. You might like to revisit Collective Action (Keepie-uppie) to prepare for thinking about how different factors influence outcomes. Alternatively, you might like to prepare for thinking creatively through an Exquisite Corpse.

Curating artworks

  • As a class, lay out the artworks created in Phase 2 (possible futures of local places). Consider how you might curate these artworks:
    • What similarities and/or differences do you notice in the art elements used (colour, shape, line, space, form, texture)?
    • What are the shared themes and ideas?
    • What stories do you want to tell?
    • How do you want the audience to move through/interact with the artworks?
    • How do you want the audience to interpret the artworks?
    • What spaces for display do you have available?
  • Divide the class into two to three groups (either randomly or based on a shared theme). Each group has 15-20 minutes to create an exhibition of their artworks. If possible, work in separate spaces.
    • Develop a name for your exhibition.
    • Create and position interpretive materials to help your audience engage with the exhibition.
  • Move through the other group’s exhibition. Consider:
    • What does the name tell you about the theme or story of the exhibition?
    • What ideas, opinions, and information are communicated through exhibiting the artworks like this?
    • How do the interpretive materials help you engage with the exhibition?

Curating artworks

This exhibition of student artefacts was curated by the research team for a conference context. What name would you give this exhibition? What curatorial decisions have been made? How are interpretive materials included?

Examining influences

  • As a class, discuss the differences and similarities between a gallery (what you have just created) and a museum. Share any experiences you may have of visiting galleries and/or museums. How are these spaces influenced by the following factors? How are these factors influenced by galleries and museums?
    • History
    • Geography
    • Politics
    • Economics
    • Society
    • The environment

Imagining futures

  • Close your eyes and imagine:

It is the year 2050. We are still in the age of the Anthropocene – human activity is significantly affecting the planet’s climate and ecosystems. What can you see? Hear? Smell? Touch? Taste? How does your body feel?

Over the past 26 years, we have been able to attend to some socio-environmental challenges. Humans are living more sustainably and equitably. Look around you. What changes do you notice from the year 2024? How do these changes make you feel?

You are about to enter the Anthropocene Museum: a space dedicated to displaying artefacts that record humans’ impact on the planet and some of the measures taken to reduce this impact. What does this space look like? Sound? Feel? Smell? Is there anything you can taste? How has the space been influenced by the past 26 years of history, geography, politics, economics, society, and the environment?

  • Open your eyes. Without speaking to anyone, capture your impressions of the Anthropocene Museum in 2050. You could do this individually, in small groups, or as a class through:
    • Drawing, painting, collaging, or digitally creating a 2-D artwork.
    • Sculpting and/or assembling with found objects a 3-D artwork.
    • Writing a narrative, poem, or free flow text.
    • Embodying either the space or yourself in the space.
    • Creating a soundscape.

Imagining futures

Nature Positive, a global conservation initiative, envisions a future where humans halt and reverse nature loss by 2030 on a 2020 baseline, and achieve full recovery by 2050. Perhaps this graph will be displayed in the Anthropocene Museum as a record of nature’s recovery and humans’ determination to achieve it.

Graph design: Nature Positive (2024)

Evaluating ideas

  • As a class, share and reflect on your futures ideas. What socio-environmental challenges are you aware of/do you anticipate? What opportunities for sustainable and equitable change do you foresee? Are these ideas probable, plausible, possible, or preposterous?

Evaluating ideas

All futures are possible, but some are more probable than others. Is Nature Positive’s vision probable, plausible, possible, or preposterous? Why?

Examining past futurists

  • People have always had visions of futures. In pairs, examine past visions of futures. What did these futurists get right? What is different from our present reality? How are the futurists influenced by history, geography, politics, economics, society, and/or the environment?

Examining past futurists

What did advertising company Echte Wagner get right in their vision of the future? What is different from our reality? Find more futurist images here.

Vision of future wireless private phones and televisions
Wireless Private Phone and Television. Echte Wagner (1930s). Image source: www.rarehistoricalphotos.com/futuristic-visions-cards-germany

Revisiting exhibitions

  • In your exhibition groups, choose one or more of these visions to include in your exhibition. How will you position these visions? How do they affect the theme or story of the exhibition?
  • When each group is ready, revisit each other’s exhibitions and reflect on the other group’s changes.

Reflecting

  • Individually, reflect in your journals on your experiences in Phase 3 using the same prompts and note any changes/similarities.

Outcomes (Victorian Curriculum)

LEARNING AREAStrandLevels 5 and 6Levels 7 and 8Levels 9 and 10
THE ARTS
Although these descriptors are based in the Visual Arts Curriculum, they are similar to other Arts learning areas
Explore and Express Ideas

Present and Perform

Respond and Interpret
Create and display artworks that express different ideas and beliefs
(VCAVAE029)
(VCAVAP031)

Identify and describe how ideas are expressed in different artworks
(VCAVAR032)
Explore, develop, and express themes, concepts, and ideas through artworks
(VCAVAE033)
 (VCAVAP037)

Analyse how artists’ ideas and viewpoints are expressed and viewed by audiences
(VCAVAR038)
Conceptualise, plan and design artworks that express ideas, concepts, and artistic intentions
(VCAVAV043)
(VCAVAP044)

Analyse and interpret different artists’ forms of expression, intentions, and viewpoints
(VCAVAR045)
SCIENCEScience Inquiry SkillsPose questions and predict outcomes based on previous experiences or general rules
(VCSIS082)
Use scientific knowledge and findings to identify relationships, evaluate claims, and make predictions
(VCSIS111)(VCSIS107)
Formulate and evaluate questions and hypotheses for the future using knowledge of scientific concepts such as patterns and trends
(VCSIS134)(VCSIS139)
THE HUMANITIES: GeographyGeographical KnowledgeIdentify and categorise factors that shape places and influence interconnections
(VCGGK094)(VCGGK097)
Investigate factors that influence people’s decisions about and perceptions of places
(VCGGK111)(VCGGK120)
Analyse perceptions people have of places, and how this influences their management
(VCGGK139)(VCGGK145)
TECHNOLOGIES: Design and TechnologyTechnologies and SocietyInvestigate and consider possible futures
(VCDSTS033)
Examine and prioritise preferred futures
(VCDSTS043)
Critically analyse factors for preferred futures
(VCDSTS054)
CAPABILITIES: Personal and Social CapabilitySocial Awareness and ManagementUndertake various team roles and contribute to group tasks
(VCPSCSO032)
Accept responsibility as a team member and leader and support other team members
(VCPSCSO041)
Evaluate own and others’ contributions and provide useful feedback to peers
(VCPSCSO050)